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		<title>Several questions, but basically, is X a problem?</title>
		<link>http://liquidrescale.wikidot.com/forum/t-24165/several-questions-but-basically-is-x-a-problem</link>
		<description>Posts in the discussion thread &quot;Several questions, but basically, is X a problem?&quot; - A reply to the question of this problem with other implementations would give a lot of insight as to this one. The problem: not widely distributed energylines (I think)</description>
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		<lastBuildDate>Sat, 14 Mar 2026 13:07:37 +0000</lastBuildDate>
		
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				<guid>http://liquidrescale.wikidot.com/forum/t-24165#post-71325</guid>
				<title>Re: Several questions, but basically, is X a problem?</title>
				<link>http://liquidrescale.wikidot.com/forum/t-24165/several-questions-but-basically-is-x-a-problem#post-71325</link>
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				<pubDate>Fri, 23 Nov 2007 16:42:59 +0000</pubDate>
				<wikidot:authorName>CarloB</wikidot:authorName>				<wikidot:authorUserId>39255</wikidot:authorUserId>				<content:encoded>
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						 <p>First, sorry for the delay&#8230;</p> <p>About real-time scaling and such: the Liquid Rescale implementation of the algorithm does support it (in theory): it builds a visibility map and uses it to decide which pixels to show, and of course also to decide where to insert seams for enlarging.<br /> So the anser is: yes, it avoids enlarging every time in the same place if possible.</p> <p>The video TDZc3HnKp8o is about another program I don't know anything about, but the explanations you proposed seam quite reasonable.</p> <p>About working in batch mode : it can, from inside the GIMP. I wish to split the code at some point and make an independent library, but I don't know when.</p> <p>Video filesize: I think there are far better compression methods, which avoid distorting the image! If you were wandering about aspect ratio instead, it is possible in principle but I wouldn't count much on the quality of the results &#8230; unless you want to create some kind of liquid effect in a video (that would be interesting).</p> 
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				<guid>http://liquidrescale.wikidot.com/forum/t-24165#post-61249</guid>
				<title>Several questions, but basically, is X a problem?</title>
				<link>http://liquidrescale.wikidot.com/forum/t-24165/several-questions-but-basically-is-x-a-problem#post-61249</link>
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				<pubDate>Tue, 23 Oct 2007 19:31:43 +0000</pubDate>
				<wikidot:authorName>Anonymous</wikidot:authorName>								<content:encoded>
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						 <p>Okay, apologies in advance for the high density of unknown information.</p> <p>I read of a problem that some implementations of this technique have (YouTube video id b39R8eHyvmw), and I'm wondering if Liquid Rescale has sidestepped this problem, or if it should become a feature request.</p> <p>Here's the text:<br /> (the video's program appears to not&#8230;)<br /> &quot;get hung up in any spots, and continuously remove from the same seams.<br /> I've seen a few people try to write their own image carving before&#8230; and they usually make the mistake of 'real time' carving, which generally gets hung up on the same seams over and over.<br /> Do you use the seam ordering method described in the original idea? (Caching seam pixels in order of removal, before removing any seams.)&quot;</p> <p>My eyeball of one video that may not be of the same program, (I'm not sure, check yt id TDZc3HnKp8o says &quot;yes, this is a problem&quot; but I'm a newb to the whole subject.</p> <p>It may also only appear to be a problem in the video due to image features (painted line) that make it easy to detect distortions, and the use of the &quot;delete&quot; option may bias/require the lines removed to be near that object for awhile.</p> <p>I only found a few videos of the Gimp plugin, and none of them in real time like this vid of the original method: vIFCV2spKtg.</p> <p>And lastly, video questions. It doesn't seem possible yet to use a GIMP plugin with VirtualDub, and it sounds so hard I won't ask. Can this plugin work in batch mode? And, most-highly-speculative-question is, is this technique (find lines of least energy) feasible in reducing video filesize?</p> 
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